#ifndef TERRAIN_H_
#define TERRAIN_H_
class terrain
{
  private:
  
  public:
  //variables
  int fcolor; //0-16
  int bcolor; //0-16
  bool walkable; //Is this space walkable?
  char shape; //What character represents this space
  
  //functions
  terrain(); //default constructor, makes empty space
  terrain(int fc, int bc, bool w, char s); //specific value constructor, makes what you tell it to.
  void setSpace(int fc, int bc, bool w, char s); //Sets a space, exactly the same as the specific value constructor.
  int color(); //Returns the 0-255 color that the draw function needs.
  
};
#endif


